Android中经常会遇到对图片进行二次处理,例如加圆角,或者显示圆形图片
实现的效果图:
方法一:
通过第三方框架Glide实现图片显示有圆角,有三种写法如下:
1.1,第一种实现:
RequestOptions options = new RequestOptions().error(R.drawable.img_load_failure).bitmapTransform(new RoundedCorners(30));//图片圆角为30
Glide.with(this).load(URL) //图片地址
.apply(options)
.into(ImagView);
1.2,第二种实现:
RequestOptions requestOptions = new RequestOptions();
requestOptions.placeholder(R.drawable.ic_launcher_background);
requestOptions.circleCropTransform();
requestOptions.transforms( new RoundedCorners(30));
Glide.with(this).load(URL) //图片地址
.apply(options)
.into(ImagView);
1.3,第三种实现:
RequestOptions options = new RequestOptions().centerCrop() .transform(new RoundTransform(this,30));
Glide.with(this).load(URL) //图片地址
.apply(options)
.into(ImagView);
public class RoundTransform extends BitmapTransformation {
private static float radius = 0f;
public RoundTransform(Context context) {
this(context, 4);
}
public RoundTransform(Context context, int dp) {
super(context);
this.radius = Resources.getSystem().getDisplayMetrics().density * dp;
}
@Override
protected Bitmap transform(BitmapPool pool, Bitmap toTransform, int outWidth, int outHeight) {
Bitmap bitmap = TransformationUtils.centerCrop(pool, toTransform, outWidth, outHeight);
return roundCrop(pool, bitmap);
}
private static Bitmap roundCrop(BitmapPool pool, Bitmap source) {
if (source == null) return null;
Bitmap result = pool.get(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
if (result == null) {
result = Bitmap.createBitmap(source.getWidth(), source.getHeight(), Bitmap.Config.ARGB_8888);
}
Canvas canvas = new Canvas(result);
Paint paint = new Paint();
paint.setShader(new BitmapShader(source, BitmapShader.TileMode.CLAMP, BitmapShader.TileMode.CLAMP));
paint.setAntiAlias(true);
RectF rectF = new RectF(0f, 0f, source.getWidth(), source.getHeight());
canvas.drawRoundRect(rectF, radius, radius, paint);
return result;
}
public String getId() {
return getClass().getName() + Math.round(radius);
}
@Override
public void updateDiskCacheKey(MessageDigest messageDigest) {
}
}
方法二:
自定义ImageView:
ImageView iv = findViewById(R.id.iv); Bitmap bitmap =BitmapFactory.decodeResource(getResources(), R.drawable.fengjing); Bitmap outBitmap =getRoundBitmapByShader(bitmap, 500,300,20, 3); iv.setImageBitmap(outBitmap); public class RoundRectImageView extends ImageView{ private Paint paint; public RoundRectImageView(Context context) { this(context,null); } public RoundRectImageView(Context context, AttributeSet attrs) { this(context, attrs,0); } public RoundRectImageView(Context context, AttributeSet attrs, int defStyle) { super(context, attrs, defStyle); paint = new Paint(); } /** * 绘制圆角矩形图片 * @author caizhiming */ @Override protected void onDraw(Canvas canvas) { Drawable drawable = getDrawable(); if (null != drawable) { Bitmap bitmap = getBitmapFromDrawable(drawable); // Bitmap bitmap = ((BitmapDrawable) drawable).getBitmap(); Bitmap b = getRoundBitmapByShader(bitmap,getWidth(),getHeight(), 50,0); final Rect rectSrc = new Rect(0, 0, b.getWidth(), b.getHeight()); final Rect rectDest = new Rect(0,0,getWidth(),getHeight()); paint.reset(); canvas.drawBitmap(b, rectSrc, rectDest, paint); } else { super.onDraw(canvas); } } /** * 把资源图片转换成Bitmap * @param drawable * 资源图片 * @return 位图 */ public static Bitmap getBitmapFromDrawable(Drawable drawable) { int width = drawable.getIntrinsicWidth(); int height = drawable.getIntrinsicHeight(); Bitmap bitmap = Bitmap.createBitmap(width, height, drawable .getOpacity() != PixelFormat.OPAQUE ? Bitmap.Config.ARGB_8888 : Bitmap.Config.RGB_565); Canvas canvas = new Canvas(bitmap); //drawable.setBounds(-4, -4, width + 4, height + 4); drawable.draw(canvas); return bitmap; } public static Bitmap getRoundBitmapByShader(Bitmap bitmap, int outWidth, int outHeight, int radius, int boarder) { if (bitmap == null) { return null; } int width = bitmap.getWidth(); int height = bitmap.getHeight(); float widthScale = outWidth * 1f / width; float heightScale = outHeight * 1f / height; Matrix matrix = new Matrix(); matrix.setScale(widthScale, heightScale); //创建输出的bitmap Bitmap desBitmap = Bitmap.createBitmap(outWidth, outHeight, Bitmap.Config.ARGB_8888); //创建canvas并传入desBitmap,这样绘制的内容都会在desBitmap上 Canvas canvas = new Canvas(desBitmap); Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); //创建着色器 BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); //给着色器配置matrix bitmapShader.setLocalMatrix(matrix); paint.setShader(bitmapShader); //创建矩形区域并且预留出border RectF rect = new RectF(boarder, boarder, outWidth - boarder, outHeight - boarder); //把传入的bitmap绘制到圆角矩形区域内 canvas.drawRoundRect(rect, radius, radius, paint); if (boarder > 0) { //绘制boarder Paint boarderPaint = new Paint(Paint.ANTI_ALIAS_FLAG); boarderPaint.setColor(Color.GREEN); boarderPaint.setStyle(Paint.Style.STROKE); boarderPaint.setStrokeWidth(boarder); canvas.drawRoundRect(rect, radius, radius, boarderPaint); } return desBitmap; } }
方法三:
对图片进行处理,此方法还可以加边框
/** * 通过BitmapShader实现圆形边框 * @param bitmap * @param outWidth 输出的图片宽度 * @param outHeight 输出的图片高度 * @param radius 圆角大小 * @param boarder 边框宽度 */ public static Bitmap getRoundBitmapByShader(Bitmap bitmap, int outWidth, int outHeight, int radius, int boarder) { if (bitmap == null) { return null; } int height = bitmap.getHeight(); int width = bitmap.getWidth(); float widthScale = outWidth * 1f / width; float heightScale = outHeight * 1f / height; Matrix matrix = new Matrix(); matrix.setScale(widthScale, heightScale); //创建输出的bitmap Bitmap desBitmap = Bitmap.createBitmap(outWidth, outHeight, Bitmap.Config.ARGB_8888); //创建canvas并传入desBitmap,这样绘制的内容都会在desBitmap上 Canvas canvas = new Canvas(desBitmap); Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); //创建着色器 BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); //给着色器配置matrix bitmapShader.setLocalMatrix(matrix); paint.setShader(bitmapShader); //创建矩形区域并且预留出border RectF rect = new RectF(boarder, boarder, outWidth - boarder, outHeight - boarder); //把传入的bitmap绘制到圆角矩形区域内 canvas.drawRoundRect(rect, radius, radius, paint); if (boarder > 0) { //绘制boarder Paint boarderPaint = new Paint(Paint.ANTI_ALIAS_FLAG); boarderPaint.setColor(Color.GREEN); boarderPaint.setStyle(Paint.Style.STROKE); boarderPaint.setStrokeWidth(boarder); canvas.drawRoundRect(rect, radius, radius, boarderPaint); } return desBitmap; }
实现圆形和边框:
/** * 通过BitmapShader实现圆形边框 * @param bitmap * @param outWidth 输出的图片宽度 * @param outHeight 输出的图片高度 * @param boarder 边框大小 */ public static Bitmap getCircleBitmapByShader(Bitmap bitmap, int outWidth, int outHeight, int boarder) { int radius; int width = bitmap.getWidth(); int height = bitmap.getHeight(); float widthScale = outWidth * 1f / width; float heightScale = outHeight * 1f / height; Bitmap desBitmap = Bitmap.createBitmap(outWidth, outHeight, Bitmap.Config.ARGB_8888); if (outHeight > outWidth) { radius = outWidth / 2; } else { radius = outHeight / 2; } //创建canvas Canvas canvas = new Canvas(desBitmap); Paint paint = new Paint(Paint.ANTI_ALIAS_FLAG); BitmapShader bitmapShader = new BitmapShader(bitmap, Shader.TileMode.CLAMP, Shader.TileMode.CLAMP); Matrix matrix = new Matrix(); matrix.setScale(widthScale, heightScale); bitmapShader.setLocalMatrix(matrix); paint.setShader(bitmapShader); canvas.drawCircle(outWidth / 2, outHeight / 2, radius - boarder, paint); if (boarder > 0) { //绘制boarder Paint boarderPaint = new Paint(Paint.ANTI_ALIAS_FLAG); boarderPaint.setColor(Color.GREEN); boarderPaint.setStyle(Paint.Style.STROKE); boarderPaint.setStrokeWidth(boarder); canvas.drawCircle(outWidth / 2, outHeight / 2, radius - boarder, boarderPaint); } return desBitmap; }
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